Stargwent
A downloadable game for Windows, macOS, and Linux
A Gwent-style card game set in the Stargate SG-1 universe
Battle with iconic characters and technology from the Tau'ri, Goa'uld, Jaffa, Lucian Alliance, Asgard, and the unlockable Alteran faction in this strategic card game featuring stunning visual effects, comprehensive progression system, and full deck customization!
Draft Mode (Roguelike Gauntlet)
- 8-Win Challenge - Survive increasingly difficult AI opponents
- Cross-Faction Drafting - Build decks from ALL factions (30 cards, pick 1 of 3)
Space Shooter Easter Egg (Vampire Survivors-Style Infinite Survival)
- Unlocked at 8 Draft Wins - Beat the gauntlet to unlock a full arcade mini-game
- Infinite Survival Mode - No wave limit! Camera follows your ship through an endless procedurally-spawning world with time-based difficulty scaling (10 tiers from "Calm" to "Beyond")
- 5 Factions, 12 Playable Ships - Each faction has a base ship + 1-3 alternate variants with unique weapons, secondaries, and passives. Up/Down to pick variant in ship select
Galactic Conquest (Roguelite Campaign)
- **Territory Conquest**: Conquer a galaxy of 20+ planets through card battles across 6 faction territories (including Alteran)
- **Roguelite Deck Progression**: Draft cards from defeated factions, upgrade card power, trim weak cards
- **Customize Your Run**: Choose friendly factions, neutral event count, enemy leaders, and difficulty before starting
- **4 Difficulty Levels**: Easy / Normal / Hard / Insane — scaling counterattack chance, starting naquadah, AI power, and loss penalties
- **4 Victory Conditions**: Domination (capture all homeworlds), Ascension (Ancient wisdom), Galactic Alliance (diplomacy), Stargate Supremacy (network + Supergate wonder) — plus Score Victory at turn 30 fallback
- **Minor Worlds**: 9 neutral planets become persistent diplomatic actors with influence (0-100), ally exclusivity, quests, and type bonuses (Scientific, Militant, Diplomatic, Economic, Spiritual)
- **Doctrine Trees**: Wisdom resource funds 5 policy trees (Ascension, Conquest, Alliance, Shadow Operations, Tech Innovation) — 4 sequential policies + completion bonus per tree, forcing strategic identity per run
- **Tok'ra Operatives**: Espionage system with operative lifecycle (deploy → establish → active), 6 mission types (Infiltrate, Sabotage, Steal Intel, Rig Influence, Coup, Counter-Intel), rank progression, and diplomatic incident risk
- **Stargate Network**: Connected planet count determines network tier (Outpost → Regional → Sector → Quadrant → Galactic) with scaling bonuses — naquadah income, cooldown reduction, attack range, and leader ability level
- **40 Conquest Leader Abilities**: Every leader has a unique conquest ability (L1-L4) that scales with network tier — O'Neill's MacGyver Protocol, Carter's Naquadah Generator, Ba'al's Clone Network, Thor's Asgard Fleet, Adria's Orici's Crusade, Merlin's Sangraal Protocol, and 34 more
- **Diplomacy System**: Faction relations from HOSTILE to ALLIED — trade agreements (50 naq), alliances (100 naq + shared adjacency), betrayals (+80 naq, permanent hostility). AI factions propose trades, joint attacks, ceasefires, and tribute demands. Conquest strain warnings before attacking near allies
- **5 Planet Buildings (Lv 1-3)**: Naquadah Refinery, Training Ground, Shipyard, Sensor Array, Shield Generator — upgradeable with escalating costs and scaling effects
- **Supply Lines**: Planets disconnected from homeworld are unsupplied (-50% income, +20% counterattack, no fortification)
- **19 Stargate Relics**: Combat, Economy, and Exploration relics — homeworlds award guaranteed faction relics (including Flames of Celestis for Alteran)
- **21 Planet Passives**: Owned planets grant bonuses — Earth +15 naq/turn, Celestis +15 naq/turn, Atlantis +1 card choice, and more
- **20 Neutral Events**: Trader caravans, Nox Sanctuary, Tollan Ion Cannons, Ori Supergates, Pegasus Expeditions, and more
- **Wisdom Powers**: After completing a doctrine tree, spend wisdom on repeatable actions — upgrade cards, reset cooldowns, reveal enemy decks, or convert to naquadah
- **AI Espionage**: Hostile factions send operatives against your planets — detect, capture, or counter with your own intel network. Diplomatic incidents offer deny/recall/double-down choices
- **5 Crisis Events with Strategic Choices**: Galaxy-wide disruptions after turn 5 — Replicator Outbreak, Ori Crusade, Galactic Plague, Ascension Wave, Wraith Invasion — each with 2 options (safe vs. risky)
- **Galaxy Map Side Panel**: Right-side info panel shows planet details, build/upgrade buttons, victory progress, and faction overview — replacing hover tooltips
- **7 Narrative Arcs**: Story chains tracking conquest sequences for relic and naquadah rewards (including The Ori Crusade)
- **Fortification System**: Spend naquadah to fortify planets (max level 3) — fortified planets grant defense bonuses in battle
- **Elite Homeworld Defenders**: Homeworld attacks trigger dramatic elite screen; AI gets +2 power and +2 extra cards
- **AI Faction Wars**: AI factions attack each other's territory, creating a dynamic shifting galaxy
- **Meta-Progression**: Earn Conquest Points per run → unlock persistent perks (Extra Starting Card, Naquadah Boost, Veteran Recruits, Diplomatic Immunity, Ancient Knowledge)
- **Pre-Battle Preview**: ENGAGE/RETREAT screen showing forces, weather, and modifiers before every attack
- **Turn Summary**: Animated income breakdown showing passive, reactor, network, and building income
- **Campaign Persistence**: Auto-saves every turn; resume from exact state
- **CRT Terminal Menu**: Retro scanline aesthetic with pulsing amber title, unlocks screen with high scores
LAN Multiplayer
- Full 2-Player Networked Gameplay** - Host/Join with deck selection and chat - **Room Codes** - Share easy codes like "GATE-7K3M" instead of IP addresses - **Tailscale Support** - Smart IP detection prioritizes VPN addresses for remote play - **Rematch System** - Play again with new faction/leader or disconnect - **Integrated Chat** - Press 'T' to chat, quick chat keys 1-0 (Stargate quotes!), message bubbles, opponent name display - **Connection Quality** - Real-time latency indicator (green/yellow/red) in HUD - **Thread-Safe Networking** - Socket lock protects all concurrent send/recv/close operations across reader, keepalive, and main threads; clean thread shutdown with join on disconnect - **Game Action ACKs** - Every card play, pass, and ability sends a message ID; receiver confirms receipt with an acknowledgment. Unacked actions automatically retry once before warning - **Reliable Connections** - JSON error recovery (5 consecutive), monotonic clock timing, lock-free `deque` inbox, keepalive-aware disconnect detection, duplicate disconnect prevention, turn token gap tracking, desync warnings, graceful shutdown
| Updated | 11 hours ago |
| Status | Released |
| Platforms | Windows, macOS, Linux |
| Release date | 34 days ago |
| Author | ElysiumDisc |
| Genre | Card Game |
| Made with | pygame |
| Tags | gwent, Multiplayer, stargate |
| Code license | MIT License |
| Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard |
| Multiplayer | Ad-hoc networked multiplayer |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Download
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